Bunnies Moves Forward

Bunnies! has been in development for a long time now. Well over a year. Possibly two or more. Eventually I want to make it multiplayer but that requires a change in how things work. Currently you advance to the next level as soon as everything is dead. That doesn’t leave much time for chit chat and exploration. So instead the ini file will contain your starting level but the exits in the level will determine which map you go to next.

This also means that a map no longer needs to contain any enemies which allows for interesting levels for players to just hang out in.

Hopefully this weekend I will have time to update the Bunnies! web-site to support this new feature. The other missing feature of the Bunnies! web-site is the ability to configure bump maps and depth maps for tiles. Lighting looks more impressive when you have those configured.

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