Bunnies has a New Trick
Bunnies now has sprite generating capabilities. Any source image can be run through a chroma key script to generate a mask from the green content of the image and a sprite image. One issue I found was that some dark yellow was removed. The quality of the sprite image really depends on the quality of the source image. The source image should have a bright green background without any green bleeding onto the actual sprite. Once the sprite is generated you can view the source image, mask and sprite to see how well it did and if it’s necessary to do any manual adjustments to the mask.
Black means the pixel will be rendered, white means the pixel will not be rendered. The generated sprite is the mask applied to the source image so you can see how it looks.
In the future the site will allow a user to generate animations from sprites. This will make it easier to create custom sprites for the game.
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